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Etienne Lesplulier
Etienne Lesplulier
3d artist - UE4 | VR | Archviz
Lille, France

Summary

I'm a self-taught 3d artist. I started learning unreal engine by myself in 2015, after been light designer for live show and exhibitions for 15 years.
Since 2017, I'm working for MeshroomVR as a 3D artist and create lights, environments, props, and PBR materials on UnrealEngine dedicated to real time vizualisation and virtual reality.

Skills

RenderingLightingArchitectural VisualizationPBR TexturingLevel BuildingVRSubstance tool suite

Software proficiency

Blender
Blender
Unreal Engine
Unreal Engine
Substance 3D Designer
Substance 3D Designer
Substance 3D Painter
Substance 3D Painter
Megascans
Megascans

Productions

    • Video Game
      WEVIZ - Product vizualisation software
    • Year
      2019
    • Role
      3D Artist
    • Company
      MeshroomVR (Bordeaux - France)
    • Video Game
      MeshroomStudio
    • Year
      2017
    • Role
      Level design, Environment, Lighting, PBR materials.
    • Company
      MeshroomVR (Bordeaux - France)
    • Video Game
      Le Palace en 3D
    • Year
      2016
    • Role
      Level design, Environment, Lighting, PBR materials.
    • Company
      Comédie de Béthune (Béthune - France)