Etienne Lesplulier
3d artist - UE4 | VR | Archviz
Lille, France
Summary
I'm a self-taught 3d artist. I started learning unreal engine by myself in 2015, after been light designer for live show and exhibitions for 15 years.
Since 2017, I'm working for MeshroomVR as a 3D artist and create lights, environments, props, and PBR materials on UnrealEngine dedicated to real time vizualisation and virtual reality.
Skills
RenderingLightingArchitectural VisualizationPBR TexturingLevel BuildingVRSubstance tool suite
Software proficiency

Blender

Unreal Engine

Substance 3D Designer

Substance 3D Painter

Megascans
Productions
Video Game
MeshroomStudio
Year
2017
Role
Level design, Environment, Lighting, PBR materials.
Company
MeshroomVR (Bordeaux - France)
Video Game
Le Palace en 3D
Year
2016
Role
Level design, Environment, Lighting, PBR materials.
Company
Comédie de Béthune (Béthune - France)